Gain ratio |
增益率 |
Game theory |
博弈論 |
Gated recurrent net/GRN |
門控循環(huán)網(wǎng)絡(luò) |
Gaussian kernel function |
高斯核函數(shù) |
Gaussian Mixture Model |
高斯混合模型 |
Gaussian Process |
高斯過(guò)程 |
General Problem Solving |
通用問(wèn)題求解 |
Generalization |
泛化 |
Generalization error |
泛化誤差 |
Generalization error bound |
泛化誤差上界 |
Generalized Lagrange function |
廣義拉格朗日函數(shù) |
Generalized linear model |
廣義線性模型 |
Generalized pseudolikelihood |
廣義偽似然 |
Generalized Rayleigh quotient |
廣義瑞利商 |
Generalized score matching |
廣義得分匹配 |
Generative Adversarial Networks/GAN |
生成對(duì)抗網(wǎng)絡(luò) |
Generative Model |
生成模型 |
Generative moment matching network |
生成矩匹配網(wǎng)絡(luò) |
Generator |
生成器 |
Genetic Algorithm/GA |
遺傳算法 |
Giant magnetoresistance |
巨磁阻 |
Gibbs sampling |
吉布斯采樣 |
Gini index |
基尼指數(shù) |
Global contrast normalization |
全局對(duì)比度歸一化 |
Global minimum |
全局最小 |
Global Optimization |
全局優(yōu)化 |
Gradient boosting tree |
梯度提升樹(shù) |
Gradient Descent |
梯度下降 |
Gradient energy distribution |
梯度能量分布 |
Graph theory |
圖論 |
Grid search |
網(wǎng)格搜索 |
Ground-truth |
真相/真實(shí) |